Category Archives: Runequest Glorantha

Extended Character Profession’s and Previous Experience for Runequest Glorantha

Detailed Character Career and Skills for Runequest Glorantha

OK inspired by ways I used to play with RQ3 Character Gen system, and a little bit by the old Warhammer Fantasy Roleplay System I have created  an advanced option for character professions and skills in RQ.

Let me first say is I don’t think the character creation system in RQG is particularly flawed, difficult troublesome or lacking when it comes to skills. It is a very good system for those who want to create characters quickly, effectively with a good balance of skills, and a sense of culture.

Picture ©Copyrightt Chasoium 2018

However some of us may want to spend longer to craft our characters and NPC’s previous experience, in ways where we sacrifice time to get some advantages in terms of outcome.

The advantages which I hope the extra time required  delivers is the following;

  • Previous experience system that allows characters multiple previous roles
  • A greater sense of your characters story to date
  • A system that reflect character progression and movement between roles
  • Greater levels of player choice in both profession and the consequences of those professions
  • Characters with more diverse and graduated skills sets
  • A better system for dealing with more experienced characters
  • The avoidance of spending points of skills which would not be right but are demanded by broad categories used in standard RQG character creation.
  • Avoidance of skills gaps which are not believable and leave characters vulnerable
  • Having less characters generated which are skills masters by the age of 21

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Extended Profession Lists for Runequest Glorantha

A list of basic professions for Runequest Glorantha to be used with my extended professions and previous experience , These have no entry requirements and the skills in bold are considered Key Skills for the profession.

Assistant Priest
Any cult skill, Lore (Cult), Dance , Read/Write (Own) , Charm, Orate, Insight (Human), Manage Household , Sing, Play Instrument, Worship (Deity) , Meditate , Prepare Dead

Assistant Shamans
Speak Spiritspeech , Sing , Animal Lore , First Aid , Manage Household,  Plant Lore, Prepare Corpse,  Spirit Dance, Spirit Lore , Spirit Combat , Spirit Travel, Meditate, Play Instrument

Picture © Copyright Chaosium 2018

Bandit
Animal Lore, Conceal, First Aid, Intimidate, Hide, Plant Lore , Scan, Survival , Shield , Track, Primary Weapon, Secondary Weapon, Shield, Fist, Kick, Grapple, Dodge

Bodyguard
Dodge, Ride, Intimidate, Intrigue, Battle, First Aid, Insight(human), Listen, Scan, Primary  Weapon, Secondary Weapon,  Shield , Fist, Kick, Grapple

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Runequest Glorantha – Cultural Skills;

The following is a slightly modified list of cultural skills for the major and minor human cultures in the Dragon Pass area of Glorantha;

© Copyright Chaosium 2018

Satar:
Customs (Heortling), Dance, Farm ,Herd, Ride, Sing, Speak Own Language (Heortling), Speak Other Language (Tradetalk), Spirit Combat, Battle Axe, Broadsword, Composite Bow, Dagger, Javelin, Sling, 1H Spear, Medium Shield, Large Shield, Fist, Kick, Grapple, Dodge 

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Runequest Glorantha – Cult Skills

Cult Skills

A slightly extended list of cult skills for Runequest Glorantha, they have been amended slightly to allow for more similar numbers and usefulness of skills for each cult

Picture ©copyright Chaosium 2018

Argan Argar
1H Spear, Bargain, Cult Lore (Argan Argar),Customs (other), Evaluate, Insight (Human or Troll), Meditate, Read/Write (Darktongue), Speak (Darktongue), Worship (Argan Argar),

Babeester Gor
1H Axe, 2H Axe, Battle, Cult Lore (Babeester Gor), Intimidate, Listen, Meditate, Search, Medium Shield Parry, Large Shield Parry, Track, Worship (Babeester Gor).

Chalana Arroy
Alchemy, Charm, Cult Lore (Chalana Arroy), First Aid, Insight (human), Meditation, Plant Lore, Treat Disease, Treat Poison, Worship (Chalana Arroy).

Daka Fal
Customs (Home),Cult Lore (Daka Fal), Speak (Spiritspeech), Meditate, Orate, Sing, Prepare Corpse, Play Instrument, Spirit Combat, Spirit Lore, Spirit Dance, Spirit Travel, Worship (Ancestors).

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Trollkin Names for Runequest & Glorantha

Trollkin names can vary greatly dependent on

  • Who named the trollkin
  • The trollkins status
  • A troll mothers view on her offspring

The most loved and highest status trollkin may even have full troll names, many will have shortened or abbreviated troll names, whilst others nick names, insults names, jokes, sounds and some may still not have there own a name.

Most trollkin just have a forename, but small numbers maybe given a title which is usually something to distinguish the trollkin as a trollkin and not a full troll, so tends not to be complementary.

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Sun Dome Character Creation for Runequest Glorantha

Below are my version of the rules RQG for character creation for Sun Dome characters.

With cults and professions the common ones can be chosen at any time. For the rarer ones I would suggest consulting the GM before hand as they are rare and may have a bearing on the game.

Summary:

The culture surrounding most of the Sun  Dome temples is a Heortling sub culture, which aspires to emulate Dara Happa Culture but also reflects many of the aspects of its surrounding culture as well.

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Mundane & Background Spirit Magic for RuneQuest

Though not everyone agrees I have never considered the spirit magic list within any version of Runequest to be exhaustive, they are just list of Spirit Magics which are most applicable to game play.

Magic is not extraordinary  in Glorantha and is something most people practice as a day to day principle. The concept that magic is a rare thing for adventures and powerful characters only  is something which in my opinion is alien to the world of Glorantha and belongs in other (lesser) fantasy universes.

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Expanded Character Heirlooms for RuneQuest Glorantha

One of the nice features of RQG has been the family heirloom table on RQG pg . However due to size available in the book we have a limited table with 20 options, which means that quickly many characters will have exactly same items. I found this out testing 3 or 4 characters and checking through the pregens.

Thus to enhance the variations and options we have extended that list out to work on a  d100 roll and have subsection for matrixes. The aims to give a much higher degree of variation in what can be found and to save refs having to come up with variations on the fly.

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Balazaring Character Creation for Runequest Glorantha

Below are my version of the rules RQG for character creation for Balazaring characters.

With cults and professions the common ones can be chosen at any time. For the rarer ones I would suggest consulting the GM before hand as they are rare and will create a close proximity to significant location, events and NPC’s which may have a bearing on the game.

Summary:

The Balazarings are a hunter gathering people found only in the land of Balazar to north of Dragonpass. The vast majority of Balazarings are clan based people, who are semi nomadic within their clans traditional hunting grounds.

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Personal Horror in Glorantha

Glorantha is not  primarily a horror setting as such, but many of chaotic and some none chaotic elements of it would fit into a horror game with ease. However my intention  in this article is not  to address traditional horror but rather the slightly different theme of personal horror.

The difference between the two is in classic horror the pc’s are protagonists and the horror comes from an external threat to them and the world.

In personal horror the element of horror comers from what the players character could become and the wrestling of the monster within, or even more horrifically being blind to it and failing to see the evil which you become.

A number of facets of personal horror games are;

  1. Personal horror has a protagonist that stands on an edge between hero & monster
  2. The game is used not to escape from but to take a critical look at ourselves and those around us
  3. We use this as an opportunity to explore the darker side of our nature and that of those around us
  4. A characters struggle to retain humanity, morality or higher self despite internal and external pressures

There can be many facets to this. In white wolfs  World of darkness  games the themes of desire, violence, vengeance,  power and control are all examined. Differently in each game, but if played well the games can give us an often frightening insight into aspects of us that we may not wish to even acknowledge in the real world.  ( Played badly they too often often ended up being super heros with fangs )

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