Seeing as I have got the character definition a system just about started I thought id start to stat a few things up with as a test, below are the archetypes for the Balazar region.
These are quick stats for generic people you may meet and a nice place to start from if you are building more fully rounded NPC’s. I will fill out a few more types later in other posts but here some balazaring archetypes top start with.
From this point on all NPC’s and encounters will defined by WOD:Glorantha and maybe links to RQ6 encounter generator and any subsequent incarnations.
Archetype – Balazaring Hunter, Foundchild initiate
Nature: Varied
Demeanour: Predator/Traditionalist/Wanderer/Survivor
Physical: Strength 2, Dexterity 3, Stamina 3
Mental : Intelligence 2, Wits 2, Perception 3
Social: Manipulation 2, Appearance 2, Charisma 2
Talents: Alertness 3, Athletics 2, Brawl 2, Dodge 2,
Skills: Archery 3, Crafts 2 , Melee 2, Stealth 2, Survival 3
Knowledge’s: Culture 2, Medicine 3, Myth 1, Spirit Lore 1
Essence: 2
Quintessence: 7
Willpower: 3
Runes: Fire 1, Death 2, Harmony 2,
Spirit Magic: Beast Call 2, Disruption 2, Mobility 2,Speedart
Rune Magic: Pact foundchild 4
Virtues: Vigor 3, Trust 3, Generosity 3
Backgrounds: Cult Status 1, Dogs 2, Family 2, Destiny or Past Lives 2, Witta 2
Flaws & Merits: None
Gear: 2H Spear 3pt, Hand Axe 2pt, 1 pt furs
Archetype – Balazaring Raider, Foundchild initiate
Nature: Varied
Demeanour: Predator/Traditionalist/Wanderer/Survivor
Physical: Strength 3, Dexterity 3, Stamina 3
Mental : Intelligence 2, Wits 2, Perception 3
Social: Manipulation 2, Appearance 2, Charisma 2
Talents: Alertness 3, Athletics 2, Brawl 3, Dodge 3,
Skills: Archery 3, Crafts 2 , Melee 3, Stealth 2, Survival 3
Knowledge’s: Culture 2, Medicine 2, Myth 2, Spirit Lore 1
Essence: 2
Quintessence: 7
Willpower: 4
Runes: Air 1, Death 2, Harmony2,
Spirit Magic: Beast Call 2, Disruption 2, Mobility 2,Speedart, Bladesharp 2
Rune Magic: Pact foundchild 4
Virtues: Vigor 4, Trust 3, Generosity 3
Backgrounds: Cult Status 1, Dogs 2, Destiny, Family 2, Past Lives 2 Witta 2
Flaws & Merits: None
Gear: 2H spear 3pt, Hand Axe 2pt, Heavy Furs or leathers 2pt
Archetype – Balazaring Gatherer, Hearth Mother Initiate
Nature:
Demeanour: Traditionalist/Wanderer/Follower/Survivor
Physical: Strength 2, Dexterity 2, Stamina 3
Mental : Intelligence 2, Wits 3, Perception 3
Social: Manipulation 2, Appearance 2, Charisma 2
Talents: Alertness 3, Athletics 2, Brawl 2, Dodge 2,
Skills: Archery 2, Crafts 3 , Melee 2, Stealth 2, Survival 3
Knowledge’s: Culture 2, Medicine 3, Myth 3, Spirit Lore 2
Essence: 2
Quintessence: 7
Willpower: 3
Runes: Fire 2, Life 2, Man
Spirit Magic: Beast Call 2, Disruption 2, Mobility 2,Speedart, Bladesharp 2
Rune Magic: Pact Hearth Mother 4
Virtues: Resilient 3, Trust 3, Compassion 3
Backgrounds: Cult Status 1, Destiny, Family 2, Past Lives 2 Witta 2
Flaws & Merits: None
Gear: 2pt spear, 2pt knife, 1 pt furs or leathers.
Archetype – Balazaring Citadel Warrior, Yelamlio Initiate
Nature: Varied
Demeanour: Bravo/Cavalier/Traditionalist/Preditor/Survivor
Physical: Strength 3, Dexterity 3, Stamina 3
Mental : Intelligence 2, Wits 2, Perception 3
Social: Manipulation 2, Appearance 2, Charisma 2
Talents: Alertness 2, Athletics 2, Brawl 3, Dodge 3,
Skills: Archery 3, Crafts 2 , Melee 3, Stealth 2, Survival 2
Knowledge’s: Culture 2, Medicine 2, Myth 2, Spirit Lore 1
Essence: 2
Quintessence: 7
Willpower: 4
Runes: Fire 2, Death 2, Truth 1,
Spirit Magic: Protection 2, Disruption 2,Speedart, Bladesharp 2
Rune Magic: Pact Yelmalio 3
Virtues: Vigor 4, Trust 3, Generosity 3
Backgrounds: Cult Status 2, Destiny, Past Lives 2, Status 1, Witta 2
Flaws & Merits: Geas -Never trust a foreigner,
Gear: 2h Long spear 3pt, Battle Axe 3pt, 3pt Light Scale, Medium shield 1pt
Archetype – Balazaring Pig Farmer, Yelmalio lay member
Nature:
Demeanour: Follower/Curmudgeon/Traditionalist
Physical: Strength 2, Dexterity 2, Stamina 2
Mental : Intelligence 2, Wits 2, Perception 2
Social: Manipulation 2, Appearance 2, Charisma 2
Talents: Alertness 2, Athletics 2, Brawl 2, Dodge 2,
Skills: Animal Care 3, Crafts 2 , Commerce 2, Melee 1
Knowledge’s: Culture 2, Medicine 2, Myth 1, Divine Lore 1
Essence: 1
Quintessence: 4
Willpower: 3
Runes: Fire 1, Truth 1, Life 1,
Spirit Magic: Endurance, Heal, Becalm
Rune Magic: None
Virtues: Vigor 2, Trust 4, Generosity 4
Backgrounds: Cult Status 1, Family 2, Property 1, Status 2, Witta 2
Flaws & Merits: None
War Gear: Knife 1pt, Club 1pt, leathers 1pt
Archetype – Balazaring Crafter, Yelmalio lay member
Nature: Varied
Demeanour: Architect/Follower/Perfectionist /Traditionalist
Physical: Strength 2, Dexterity 2, Stamina 2
Mental : Intelligence 2, Wits 3, Perception 2
Social: Manipulation 2, Appearance 2, Charisma 2
Talents: Alertness 2, Athletics 2, Brawl 2, Dodge 2,
Skills: Crafts 4 , Commerce 2, Melee 1
Knowledge’s: Culture 2, Medicine 2, Myth 1, Divine Lore 1
Essence: 2
Quintessence: 7
Willpower: 3
Runes: Fire 2, Truth 2, Mastery
Spirit Magic: Endurance, Crafters boon, Glue, Repair
Rune Magic: None
Virtues: Vigor 3, Trust 3, Generosity 3
Backgrounds: Cult Status 1, Family 2, Influence 1, Status 2, Witta 2
Flaws & Merits: None
War Gear: 1H Short Spear 2pt, knife 1pt leathers 1pt