One of the reasons for the slowdown in posts is I have been spending more time playing than writing, however I have had the need to generate a few new NPC’s for the campaigns so I thought I would share, here is the first…
Refuza, 38 year old Human, Priestess of Seven Mothers
A trim thin, somewhat harsh featured middle aged priestess of the Seven Mothers. She has a somewhat frightening appearance. With a strong lock of white hair running through her brown hair, and the pupils of her eyes being of a milky white colour.
However she has a gentle softly spoken manner and an attentive patient nature. Which puts people at ease when speaking to them for just a short amount of time.
In a previous life she was a warrior, part of Jareel’s warband in the Satar campaign of 1602. However she was traumatised by the magics of the Crimson Bat and grievously injured in body, mind and spirit at the fall of Boldhome.
Her body was quickly healed by the priests of Deezola. However it took many years for her spirit to be restored by the gentle ministrations of the priestesses of Teelo Norri. She has since worshipped that aspect of the Seven Mothers cult and has now progressed into priesthood.
She has a nature that will take time for people, and often listens for hours to the most obscure people. This sometimes upsets those of a more self-important nature who wish her time.
She has taken vows of celibacy and not to take life needlessly. Though she can use the violence if it is absolutely required, and still maintains the capacity to do so. She disdains chaos and sees it as an aberration within the lunar way, which needs to be balanced if it cannot be removed.
Over the years Refuza has developed a great love of children and it her great regret in life that she cannot be a mother, as such she takes a maternal approach to just about everyone she meets. Which she has found can usually disarm even the most belligerent of warriors.
Though gentle in manner Refuza retains a soldiers ruthlessness, and though her methods may have changed she will pursue her goals with a unswerving commitment.
Refuza has been introduce to the Elkoi temple of the Seven Mothers to replace Electora Kindtounge who sadly passed away and Marusa who is currently on the run wanted for questioning in the death of the former preistess.
Traits: Patient, Pious, Passive, Humorous, Warm
Nature: Guardian
Demeanour: Caregiver
Physical: Strength 3, Dexterity 3, Stamina 4
Mental : Intelligence 3, Wits 4, Perception 3
Social: Manipulation 2, Appearance 1, Charisma 4
Talents: Alertness 3, Artistic 1, Athletics 3, Brawl 2, Dodge 3, Empathy 4, Expression 3, Intimidation 2, Streetwise 2, Subterfuge 3
Skills: Archery 2, Etiquette 3,Leadership 4,Melee 3, Riding 3, Stealth 2, Survival 2
Knowledge’s: Academics 2, Culture 3, Investigation 2, languages 3, Medicine 4, Myth 5, Politics 2, Divine Lore 5, Sorcerers Lore 1, Spirit Lore 3
Essence: 5
Quintessence: 29
Willpower: 6
Runes: Moon 5, Movement 4, Magic 4, Harmony 4, Life 5, Fire 3
Spirit Magic: Heal 5, Befuddle 3, Dispel Magic 4, Counter Magic 4, Sleep 2, Glamour 3, Mobility 3, Ignite 2
Rune Magic: Teelo Norri – 13pt pact; Reflection, Summon Lune, Mindblast, Madness, Heal Wound, Heal Mind, Heal Disease, Dismiss Magic, Extension, Warding, Multispell
Virtues: Conviction 5, Loyalty 4, Conciliation 4
Backgrounds: Allies 4, Contacts 2, Cult Status 4, Influence 4, Mentor 5,
Flaws & Merits: Loyalty Teelo Norri – 2pt, Charmed Existence; Startling appearance, easy manner.
Allied Spirit: Glowline
Essence: 3
Quintessence:13
Runes: Moon 3, Fertility 3, Harmony 2, Magic 2
Spirit Magic: Babel 3, Becalm 3, Vigor 2, Detect