Dark Troll War Leader
These dark trolls function almost exclusively as warriors and as such tend to be from the either the most civilised or warlike clans and tribes. As elite warriors they will wait for the skirmish to attack for a while before attacking with ferocious strength, when they will lead the charge.
Cult: | Devotees of Zorak Zoran and/or Kyger Litor |
Nature: | Varied |
Demeanour: | Predator/Traditionalist/Bravo |
Physical: | Strength 5, Dexterity 3, Stamina 5 |
Mental: | Intelligence 2, Wits 4, Perception 4 |
Social: | Manipulation 3, Appearance 2, Charisma 3 |
Talents: | Alertness 4, Athletics 4, Brawl 4, Dodge 4, Intimidation 5 , Subterfuge 2 |
Skills: | Archery 2, Leadership 4, Melee 5, Stealth 4, Survival 4 |
Knowledge: | Culture 2, Medicine 2, Myth 4, Divine Lore 5, Spirit Lore 2 |
Essence | 5 |
Quintessence: | 19 |
Willpower: | 6 |
Runes: | Darkness 5, Death 5, Disorder 3, Man 2 |
Spirit Magic: | Bludgeon 4, Protection 4, Fanaticism 3, Demoralise 2 |
Rune Magic: | Zorak Zoran 9, Crush, Berserker, Create Ghost,Create Zombie, Create Zombie,Seal Wound or Kyger Litor 6 Darksee, Blinding, Counter Chaos, Crush |
Virtues: | Courage 5, Self Control 4, Conscience 2 |
Backgrounds: | Cult Status 3, Family 2, Destiny 2, Ransom 2, Resources 2, Status 3, Witta 1 |
Racial Abilities: | Extra Health Level, Darksense, Light Sensitive |
Equipment: | two or three spirit charms (3 to 4pts), 5pt club/mace/maul, 2pt sling, 3pt composite leather & bone armour |
Dark Troll Hunter Leader
An experienced hunter, who can be found leading larger troll hunting parties in the field, or sometimes hunting with a smaller group.
Cult: | Great Hunter of Zong |
Nature: | Varied |
Demeanour: | Predator/Traditionalist/Wanderer/Survivor |
Physical: | Strength 4, Dexterity 4, Stamina 4 |
Mental: | Intelligence 3, Wits 4, Perception 5 |
Social: | Manipulation 2, Appearance 2, Charisma 3 |
Talents: | Alertness 5, Athletics 4, Brawl 2, Dodge 4, Intimidation 2 , Subterfuge 3 |
Skills: | Archery 5, Crafts 2, Leadership 4, Mechanisms 3, Melee 2, Stealth 5, Survival 5 |
Knowledge: | Culture 2, Medicine 3, Myth 4, Divine Lore 3, Spirit Lore 3 |
Essence | 4 |
Quintessence: | 14 |
Willpower: | 5 |
Runes: | Darkness 2, Death 4, Harmony 4 |
Spirit Magic: | Speedart 2, Befuddle 2, Healing 3, Disruption 3, Hide Scent, Call Beetle, Camouflage 3, Jump 2 |
Rune Magic: | Pact Zong 8, Sureshot, Draw Beast |
Virtues: | Courage 4, Self Control 5, Conscience 4 |
Backgrounds: | Cult Status 4, Family 2, Past Lives 3, Ransom 1, Resources 1, Status 2, Witta 1 |
Racial Abilities: | Extra Health Level, Darksense, Light Sensitive |
Equipment: | 4 or 5 spirit charms (3 -4pt), 3pts spear, 2pt sling, 2pt armour |
Great Troll Beserker
These Great trolls are some of the most feared troll warriors in the Elder Wilds, massive, skilled, aggressive and competent in death magic. Fortunately they are rare.
Cult: | Initiate of Zorak Zoran |
Nature: | Varied |
Demeanour: | Bravo/Predator |
Physical: | Strength 7, Dexterity 2, Stamina 6 |
Mental: | Intelligence 1, Wits 2, Perception 2 |
Social: | Manipulation 1, Appearance 2, Charisma 2 |
Talents: | Alertness 2, Athletics 2, Brawl 4, Dodge 2, Intimidation 4 , Subterfuge 1 |
Skills: | Leadership 1,Melee 4, Stealth 1, Survival 2 |
Knowledge: | Culture 1, Medicine 1, Myth 1, Divine Lore 2, Spirit Lore 1 |
Essence | 4 |
Quintessence: | 10 |
Willpower: | 3 |
Runes: | Darkness 2, Death 4, |
Spirit Magic: | Bludgeon 4, Protection 4, Fanaticism |
Rune Magic: | Zorak Zoran Pact 6, Crush, Berserker |
Virtues: | Courage 5, Self Control 2, Conscience 2 |
Backgrounds: | Cult Status 2, Family 2, Destiny 2, Ransom 2, Status 2, Witta 1 |
Racial Abilities: | Extra Health Level * 2, Darksense, Light Sensitive |
Equipment: | 1 or 2 spirit charms (3 to 4pts), 5pt 2 handed club/mace/maul, 3pt armour leather & Bone armour |
Dark Troll Berseker
These dark trolls function almost exclusively as warriors and as such tend to be from the either the most civilised or warlike clans and tribes. As elite warriors they will wait for the skirmish to attack for a while before attacking with ferocious strength, when they will lead the charge.
Cult: | Initiate of Zorak Zoran |
Nature: | Varied |
Demeanour: | Predator/Traditionalist/Bravo |
Physical: | Strength 5, Dexterity 2, Stamina 5 |
Mental: | Intelligence 2, Wits 2, Perception 3 |
Social: | Manipulation 1, Appearance 2, Charisma 2 |
Talents: | Alertness 3, Athletics 3, Brawl 4, Dodge 3, Intimidation 4 , Subterfuge 1 |
Skills: | Archery 1, Leadership 1, Melee 4, Stealth 3, Survival 2 |
Knowledge: | Culture 2, Medicine 2, Myth 2, Divine Lore 3, Spirit Lore 1 |
Essence | 4 |
Quintessence: | 11 |
Willpower: | 5 |
Runes: | Darkness 2, Death 4, Disorder 1 |
Spirit Magic: | Bludgeon 4, Protection 4, Fanaticism 3, Demoralise |
Rune Magic: | Zorak Zoran 6, Crush, Berserker |
Virtues: | Courage 5, Self Control 4, Conscience 2 |
Backgrounds: | Cult Status 3, Family 2, Destiny 2, Ransom 2, Resources 2, Status 3, Witta 1 |
Racial Abilities: | Extra Health Level, Darksense, Light Sensitive |
Equipment: | two or three spirit charms (3 to 4pts), 5pt club/mace/maul, 2pt sling, 3pt composite leather & bone armour |
Great Troll Raiders
These Great trolls are not the most competent hunters, but are kept by the clan for sheer threat, raiding and combat . If out hunting they are used to close with and kill dangerous large prey, after they have been wounded and injured.
Cult: | Initiate of Kyger Litor/Zorak Zoran |
Nature: | Varied |
Demeanour: | Bravo/Predator/Traditionalist/Wanderer/Survivor |
Physical: | Strength 6, Dexterity 2, Stamina 6 |
Mental: | Intelligence 1, Wits 2, Perception 2 |
Social: | Manipulation 1, Appearance 2, Charisma 2 |
Talents: | Alertness 2, Athletics 2, Brawl 4, Dodge 2, Intimidation 4 , Subterfuge 1 |
Skills: | Leadership 1, Mechanisms 1,Melee 4, Stealth 2, Survival 2 |
Knowledge: | Culture 1, Medicine 1, Myth 1, Divine Lore 2, Spirit Lore 1 |
Essence | 2 |
Quintessence: | 6 |
Willpower: | 3 |
Runes: | Darkness 2, Death 2, |
Spirit Magic: | Bludgeon 3, Healing 2, Disruption 2, Protection 2, Fantacism |
Rune Magic: | Kyger Litor 2, Zorak Zoran 4 |
Virtues: | Courage 5, Self Control 3, Conscience 3 |
Backgrounds: | Cult Status 2, Family 2, Destiny 2, Ransom 2, Status 2, Witta 1 |
Racial Abilities: | Extra Health Level * 2, Darksense, Light Sensitive |
Equipment: | 1 or 2 spirit charms (2 to 3pts), 5pt 2 handed club/mace/maul, 3pt armour |
Great Troll Hunters
These great trolls are not the largest and most aggressive of there breed, but they are still capable hunters and are often used to bring down large prey. They are also physically intimidating and very capable in combat.
Cult: | Initiate of Zong/Kyger Litor |
Nature: | Varied |
Demeanour: | Predator/Traditionalist/Wanderer/Survivor |
Physical: | Strength 6, Dexterity 2, Stamina 5 |
Mental: | Intelligence 1, Wits 2, Perception 3 |
Social: | Manipulation 1, Appearance 1, Charisma 2 |
Talents: | Alertness 3, Athletics 3, Brawl 3, Dodge 2, Intimidation 2 , Subterfuge 1 |
Skills: | Leadership 1, Mechanisms 1,Melee 3, Stealth 3, Survival 3 |
Knowledge: | Culture 1, Medicine 1, Myth 2, Divine Lore 1, Spirit Lore 2 |
Essence | 2 |
Quintessence: | 7 |
Willpower: | 3 |
Runes: | Darkness 2, Death 2, Harmony 1 |
Spirit Magic: | Bludgeon 2, Healing 2, Disruption 2, Hide Scent |
Rune Magic: | Pact Zong 3 or pact Kyger Litor 2 |
Virtues: | Courage 3, Self Control 4, Conscience 3 |
Backgrounds: | Cult Status 2, Family 2, Past Lives 1, Ransom 1, Resources 1, Status 2, Witta 1 |
Racial Abilities: | Extra Health Level * 2, Darksense, Light Sensitive |
Equipment: | 1 or 2 spirit charms (2 to 3pts), 5pt 2 handed club/mace/maul, 3pt armour |